Alpha 1.3


It's been  a while! Not too long, though. A bit. A little bit. Whatever. It's a bit hard to define exactly what I've added in this update. It's a lot.


linkObjects:

although not visible in the previous versions, they did contain a legacy form of linkObjects, linkCodes. They work in a fundamentally similar way, but linkObjects are infinitely more versatile. They allow for an infinite number of cross-level linkage. linkCodes however allowed for about 10 cross-level linkages. Actually, you might still not be able to see linkObjects in the current build, I don't know if the demo level is accessible, but it's there, somewhere!


Coins, Health, & UI:

I added a coins system, and a health system, and a UI to display those two values. That's pretty simple. The UI fades away after a few seconds of inactivity. So if your health stays the same for a while, it just hides.

NPCs & Dialogue:

I added NPCs and dialogue. It's probably one of the most complex features to date, but uh, it's pretty self explainitory so there's not much info needed here. There's a test NPC in the main menu, if you want to try it out.


What's next?

Tasks.

Files

HTML.zip 8.4 MB
Dec 15, 2019
pinQuest.zip 14 MB
Dec 15, 2019

Get Pin Quest

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